Skip to main content
It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.

Faculty Support: Educause

TinyURL: http://tinyurl.com/institutionalrep-au

What is Educause?

EDUCAUSE® is a nonprofit association and the foremost community of IT leaders and professionals committed to advancing higher education.

Educause holds conferences and online events, publishes reports and online magazines, and hosts a gigantic clearinghouse of pertinent data.

About

Publications

Learn about the changing models of education

Game Changers inspires us to rethink the rules of education and information technologies. Presidents from many institutions wrote about how they're rethinking the rules in different ways, including student empowerment, self-directed learning, and prior learning assessment. Learn about the principles behind the models and gain inspiration from the case studies.

Research critical IT topics

EDUCAUSE helps you conduct research on topics of interest to you and your organization and find valuable information to support and inform decisions.

EDUCAUSE Library—An international repository for information concerning the use and management of information technology in higher education, aggregating over 24,000 resources

Take a broad look at current trends

EDUCAUSE publications explore current issues, emerging trends, and the management of information technology, as well as how IT affects institutions, higher education and society.

EDUCAUSE Review—Award-winning magazine for the higher education IT community

Seven Things You Should Know About

A series of publications that address a diverse range of professional challenges in higher education IT, from updates on current developments to explorations of important overarching issues.

Horizon Report 2020

Horizon Report 2016

Long-Term Impact Trends: Driving Ed Tech adoption for five or more years
 > Advancing Cultures of Innovation
 > Rethinking How Institutions Work

Mid-Term Impact Trends: Driving Ed Tech adoption for three to five years
 > Redesigning Learning Spaces
 > Shift to Deeper Learning Approaches

Short Term Impact Trends: Driving Ed Tech adoption for the next one to two years
 > Growing Focus on Measuring Learning
 > Increasing Use of Blended Learning Designs

Horizon Reports

Horizon is an annual publication put out by Educause which highlights six technologies each year that are predicted to have significant impact on higher education in the next one to five years.

 

Cover Year Content

 2015

 

 

 

2014

  • Bring Your Own Device (BYOD)
  • Flipped Classroom
  • Makerspaces
  • Wearable Technology
  • Adaptive Learning Technologies
  • The Internet of Things

 

  • Learning Analytics
  • 3D Printing
  • Games and Gamification
  • Quantified Self
  • Virtual Assistants
2013
  • MOOCs 
  • Tablet Computing
  • Games and gamification
  • Learning analytics 
  • 3D printing 
  • Wearable technology
2012
  • Mobile Apps
  • Tablet Computing
  • Game-based Learning
  • Learning Analytics
  • Gesture-based Computing
  • Internet of Things
2011
  • Electronic Books
  • Mobiles
  • Augmented Reality
  • Game-based Learning
  • Gesture-based Computing
  • Learning Analytics